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Dayward Inc. Office by beere Dayward Inc. Office by beere
I wanted to create a really challenging and optimized environment.
I came up with the design after looking at streamliners, luxury cruisers.

I decided to go for the One-Texture approach, using a 256x512.
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:icongwentari:
Gwentari Featured By Owner Mar 15, 2015  Hobbyist General Artist
Love these concepts!
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:icontygahman:
Tygahman Featured By Owner Dec 13, 2014  Hobbyist General Artist
Cool!:)
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:iconlinhthanhtrachanh:
Linhthanhtrachanh Featured By Owner Jul 22, 2014
i want file higher quality, can you sale for me?
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:iconjaknife79:
jaknife79 Featured By Owner May 4, 2014
I love the way you used windows in this, and they way you can see to the tunnel downstairs and the windmills outside
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:iconstevefranck:
SteveFranck Featured By Owner Mar 1, 2013  Hobbyist Photographer
This really reminds me of Deus Ex Human Revolution. Great work :D
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:iconeelstork:
eelstork Featured By Owner Feb 7, 2013  Hobbyist Digital Artist
I really like your environments and textures keep up the good work : )
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:iconoli-nash:
Oli-Nash Featured By Owner Jun 2, 2012
scene looks really nice and sllek
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:iconaliasmk123:
Aliasmk123 Featured By Owner May 29, 2012   Photographer
Scene looks great btw! Forgot to mention that :P
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:iconaliasmk123:
Aliasmk123 Featured By Owner May 29, 2012   Photographer
Do you mean you used one texture that was 256x512 resolution? If so, how are the textures so sharp?
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:iconphattyartist:
phattyartist Featured By Owner May 27, 2012   Digital Artist
This is incredible!
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:iconjpbbantigue:
jpbbantigue Featured By Owner May 17, 2012  Professional Interface Designer
Wow. I would kill to have that kind of working environment, so relaxing and clean.
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:iconakinotasogare:
akinotasogare Featured By Owner May 17, 2012
Out of all four I really like this one the best! Looks like a pleasant working environment.
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:iconauthor-creator:
Author-Creator Featured By Owner May 17, 2012  Professional Digital Artist
Looked at all four. Very very awesome. Question though, was the [One-Texture] all inclusive to the objects in the scene as well, or just the floors, walls, etc.? Also will you be posting just a view of the textures or a side-by-side for comparison? I think it'd help give a better idea on how it was constructed. As a 3D artist myself (not that my profile here reflects that), I'd love to see it.
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:iconbeere:
beere Featured By Owner May 17, 2012  Professional Digital Artist
Thanks! :)
Everything (except for the ocean) is using the same texture. I had to really make use of all the UV Channels in order to get it to work. :)

I'll prolly post the textures as well!
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:iconmystiquex:
MystiqueX Featured By Owner Jun 20, 2012  Professional Digital Artist
Yes, please post the textures and some wireframes if possible (I'm guessing it's high/higher poly to compensate for the lack of unique tex, but I'd for one would love to see it anyway). Looks amazing, the lighting is discreet and office like and the colors go well together creating a dynamic yet comfortable working space. Great job with the design!
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Submitted on
May 17, 2012
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