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May 17, 2012
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:iconbeere:
One-Texture Environment - Dayward Inc.
I wanted to create a really challenging and optimized environment.
I came up with the design after looking at streamliners, luxury cruisers.

I decided to go for the One-Texture approach, using a 256x512.
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:iconjedion357:
I've never figured out why but I'm a sucker for sci fi corridors and this is just wonderful.
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:iconjanhouse:
~Janhouse Jan 22, 2013  Hobbyist General Artist
+1 :)
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:iconzjoriz:
Sweet! Beautiful design and well scuplted.
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:icondygera:
~Dygera May 18, 2012  Hobbyist Traditional Artist
that's soo 'mirrors edge' ^^ love it
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:iconstakato:
~Stakato May 17, 2012  Student Filmographer
One texture. That is optimized to the max! Well done!
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:iconjimpaw:
~Jimpaw May 17, 2012  Professional Digital Artist
awsome work man !
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:iconangeliclionheart:
I like it! Very nice, man!
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:iconbarnabygk:
So the whole environment is just one single texture sheet or something? I've never done a one texture environment before so I'm curious as to how it works.
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:iconbeere:
~beere May 17, 2012  Professional Digital Artist
Yeah. It's a 512x512 split up into 2x 256x512. One is a diffuse and one is the normal map. :)
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:iconbarnabygk:
So does that mean the entire enviroment is just one single mesh? Or are they seperate meshes all just using the same texture somehow? Sorry if I'm asking too many questions xD

Looks really nice though. Your lighting is top notch too. :D
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