This is a scene I textured using only Quixel's dDo. It was modeled in Maya and presented in UDK.
Based on a concept by Dennis Chan.
Daily Deviation
Given 2013-03-01
This environment is outstanding and the method of creation admirable. It's my pleasure to start off GDA 3D month with a very dedicated Game artist in and outside DA. His work is inspiring, check out the rest of his gallery for more Game art! Cryochamber Environment by ~beere (
Featured by
^PolyMune)
Dude! It would be amazing to get that into something as of Halo Custom Edition but with a better engine... :/ Have you tried to see how it would look in CryEngine?
OwO.......Oooooooh interesting.....I'm using UDK too sooo.....well I'm a student now and noob of fully understanding the stuff xD we've learned how to make walls and things for the place atm :3 btw.....uuuh you think you could help me out?
Have you tried to see how it would look in CryEngine?
You brought to life Dennis work! Amazing!
Really like the metal feeling in this scene!
Congrats!
Have a nice day!